"Unraveled" recounts the ill-fated relationships between a killer and their victim as their paths intertwine. Each episode explores the chance meetings, everyday decisions, and random acts of violence that send ordinary people down a deadly collision course toward their own mortality.
Runtime: 60 minutes
Unraveled - Unravel (video game) - Netflix
Unravel is a puzzle platform video game developed by the Swedish company Coldwood Interactive and published by Electronic Arts. It was announced on 15 June 2015 and released in February 2016 for PlayStation 4, Xbox One, and Microsoft Windows. The game centres on Yarny, a small anthropomorphic creature made of yarn whom the player navigates through the environment, utilizing the unraveling yarn which makes up Yarny to solve puzzles, avoid dangerous creatures, and traverse obstacles. Unravel received a favourable reception upon release, with many critics in agreement that the game's visuals, protagonist, soundtrack, and overall tone were among its strong suits. Some raised criticisms concerning the controls, variety of puzzles, and platforming. A sequel, Unravel Two, was released in June 2018.
Unraveled - Development - Netflix
Although developer Coldwood's previous works received unfavorable critical reception, Unravel reportedly showed enough promise for EA's DICE to arrange a publishing deal with EA. Subsequently, Unravel was announced at EA's E3 2015 conference by the game's developer and creative director, Martin Sahlin. During the game's presentation, Sahlin was noted to have “reacted to his on-stage appearance like most of us would: with shaking hands and a warbling voice.” Sahlin's nervous and excited presentation of Unravel was met with a positive reception from the conference's audience. Following the announcement, Sahlin became the focus of well-circulated appreciative posts and fan art on social media website such as Twitter and Tumblr. The game itself, especially its aesthetic, was also well received after its announcement; VG247 claimed Unravel was, “the most visually-impressive game EA showed”. Initial reactions to the game also drew comparisons to Limbo and Sony's LittleBigPlanet series. On 14 December 2015, EA announced that the game would launch worldwide on 9 February 2016. The game's backgrounds and puzzles are inspired by the landscape of Umeå, Sweden; Sahlin drew inspiration for the game after creating a Yarny doll out of tire wire and yarn during a family camping trip in northern Sweden. Sahlin has elaborated, “We live in the sticks. It's a very small town, very far north, close to the Arctic circle. There's not a lot of people, but a whole lot of countryside. I wanted to share some of that, some of the places that I love. I think you don't really see enough of that in video games. You tend to see more fantastical stuff.” The game was developed on Sony's PhyreEngine. On 21 January 2016, EA abandoned the “Unravel” trademark after their application was rejected by the United States Patent Office. Despite this, the company confirmed that the game would retain the “Unravel” title.
Unraveled - References - Netflix