Ryu and Ken Masters are close friends and both are martial artists. In order to become better fighters and learn new techniques, they travel the world and are exposed to many different fighting styles, as well as meeting new people. During their journey, they find themselves caught up in a conspiracy perpetrated by a mysterious organisation called Shadowlaw, both now face their ultimate challenge and must fight for their lives as they combat the evil M. Bison.
Runtime: 25 minutes
Street Fighter II: V - Street Fighter II Turbo: Hyper Fighting - Netflix
Street Fighter II Turbo: Hyper Fighting is a competitive fighting game released for the arcade by Capcom in 1992. It is the third game in the Street Fighter II sub-series of Street Fighter games following Street Fighter II: Champion Edition. Released less than a year after the previous installment, Hyper Fighting introduced a faster playing speed and new special moves for certain characters, as well as further refinement to the character balance. Hyper Fighting is the final arcade game in the Street Fighter II series to use the original CP System hardware. It was distributed as an upgrade kit designed to be installed into Champion Edition printed circuit boards. The next game in the series, Super Street Fighter II, uses the CP System's successor, the CP System II.
Street Fighter II: V - Reception - Netflix
In the February 1994 issue of Gamest, Hyper Fighting, along with Super Street Fighter II, was nominated for Best Game of 1993, but lost to Samurai Spirits. Hyper Fighting was ranked as sixth, while placing fifth in the category of Best Fighting Games. The game has sold 4.1 million copies on the SNES.
Street Fighter II: V - References - Netflix