Anchored by interviews with descendants of ancestors whose stories are featured throughout the event series and geographical imagery that showcases the history of how America was populated, America: Promised Land uncovers the great forces that set mankind in motion. During the course of the two nights, the series chronicles the massive immigration patterns of ethnic groups to the United States through the telling of historical events including the Dutch Fur Trade; the creation of the postage stamp by Irish immigrants; the California Gold Rush; Germans coming to the aid of the Union Army in vast numbers during the Civil War; The Great Migration of African-Americans to the North and West and the building of the Transcontinental Railroad which reduced America's East to West travel time from six months to one week.

Additionally, the series sheds a realistic light on the struggles and hardships that some populations endured during their journey to America, such as the transport of enslaved people during the transatlantic slave trade and Italian communities in New York being targeted by criminal organizations. Through the exploration of immigrant's strife, triumphs and contributions to society, "America: Promised Land" offers an authentic look at patterns of migration with an emphasis on the massive movements of people since the Industrial Revolution.

America: Promised Land - Netflix

Type: Documentary

Languages: English

Status: Running

Runtime: 120 minutes

Premier: 2017-05-29

America: Promised Land - Riviera: The Promised Land - Netflix

Riviera: The Promised Land (Riviera ~約束の地リヴィエラ~, Riviera: Yakusoku No Chi Riviera) is a role-playing video game originally produced in 2002 by Sting Entertainment for WonderSwan Color as the first episode of the Dept. Heaven series of games. The game was later introduced to Nintendo's Game Boy Advance in 2004, which Atlus USA released in North America in 2005. An enhanced remake was released for the PlayStation Portable in November 2006, and was released in July 2007 in North America by Atlus USA. Riviera: The Promised Land became a sleeper hit because of its twist to the RPG standard. The player takes the role of Ein, a Grim Angel, who must battle against demons as well as antagonistic Grim Angels to seal away the four fountainheads of evil known as the Accursed. He is accompanied by four heroines—Fia, Lina, Serene and Cierra—as well as his cat-like familiar Rose. Riviera also contains dating sim elements, as the hero can achieve multiple endings with the supporting characters through decisions made throughout the game.

America: Promised Land - Story - Netflix

A thousand years before the game takes place, a war known as Ragnarok took place. The gods of Asgard were attacked and overrun by demons from Utgard. In desperation, the gods broke an ancient covenant; they sacrificed their lives to create black-winged reapers that came to be known as Grim Angels. Each was armed with a “Diviner”, a sacred weapon with which they easily vanquished the demons. After the war ended, Utgard was renamed Riviera and turned into a beautiful paradise. The gods left their knowledge and authority in the stewardship of seven Magi and their power in the care of the Sprites, the inhabitants of a peaceful Riviera. After a thousand years of peace, rumors of the demons’ return surfaced. Hector, one of the Seven Magi, sends the Grim Angels Ein and Ledah to Riviera, accompanied by Ein's familiar, Rose. They are ordered to activate the “Retribution”, a hidden power of the gods which would eliminate the demons but destroy Riviera in the process. At the end of Heaven's Gate, they meet Ursula, the guardian of Riviera. Ein falls in battle and is taken to Yggdrasil, the heart of Riviera, by Ursula. Discovering that he has a good heart, she entrusts him with the protection of Riviera. Ein wakes up suffering from amnesia and able to recall neither his purpose nor his origin. He is nursed by Fia and Lina, residents of Elendia, which is a village near Yggdrasil. News about the rebirth of the “Accursed” – the “progenitors of evil” – reaches them and they set out to investigate. Eventually, they defeat all four and meet Serene, Cierra and even Rose along the way. Meanwhile, Ledah searches for Yggdrasil, so that he may activate the “Retribution”. Ein now expects to live peacefully in Elendia with his new-found friends, but Ursula informs them that Ledah has breached Yggdrasil and intends to destroy the three “Aquariums”, the sources of Yggdrasil's power, in an attempt to activate the Retribution. The six companions (Ein, Lina, Fia, Serene, Cierra and Rose) head out to Yggdrasil. Although they manage to subdue Ledah in battle, it is the Grim Angel Malice, Hector's pawn, who deals the fatal blow. A dying Ledah warns them that Hector has tricked them all this time: he does not fulfill the will of the gods, but seeks ultimate power for himself. They pursue Malice, but are unable to prevent her from destroying the last Aquarium. They battle her, and eventually Ledah appears to intercept one of Malice's attacks. Ledah dies soon after, telling Ein to stop Hector. The companions then race to the “Maze of Shadows” where Seth, the Sealed One, is imprisoned. There, Hector takes the life of Malice and the girl that Ein has become closest to; the last two souls required to unleash Seth. Hector intends to become the one True God, and to this end he fuses his body with that of Seth to become Seth-Rah. However, Ein and his companions are able to defeat Seth-Rah, and afterwards they are teleported back to Yggdrasil by Ursula just before the entire Maze collapses. Upon their return, Ursula reveals that, with the death of her counterpart Seth, she too will cease to exist. Before disappearing, she resurrects the girl that Hector killed, and also charges Ein, Fia, Lina, Serene, Cierra and Rose with the continued protection of Riviera. Since Riviera is a renai, the player can achieve multiple endings depending on his responses to his companions. Depending upon them, an ending may be achieved with Ein and the girl of choice having a special scene together. The ending with Rose is a hidden ending, as it was not in the original WSC game, and Rose doesn't have a trust stat in the game. The last frame also tells (no matter what the ending) that Rose becomes a historian in later life and records their adventures.

America: Promised Land - References - Netflix